The first rune is waiting for you in a box. Both runes are in the same place as the mourners, who first have to calm down. How to get the: Get down to the catacombs, following the main task. The rune is on the table, next to boards and all kinds of tools. The door to it simply will not open: you need a key that can be obtained from the guard patrolling the area. You need to move to the far left corner, there is a workshop. How to get the: head to the backyard of the warden’s house. Break the window on the left, there will be a rune. By clicking on it, you activate the mechanism and can get into the cache. Go down the stairs and find on the pedestal in the corner a bust with a suspiciously green eye (this is Holger's eye). Through the passage to the right of this door there will be another door, you need it. To better navigate, look for the door to the back yard, behind which Samuel is waiting for you. How to get the: finding this rune is somewhat more difficult, but much more interesting, as it seems to me. The rune is located there, inserted into the picture frame and hangs above, above the mantelpiece. Find the fireplace room in which Campbell meets Carnou. How to get the: to get this rune, you have to wander around Campbell's mansion: it is located at the top. Caution, do not get involved in a showdown with the guards! During the first passage, I very “deftly” ran into one of them, after which a small cemetery grew near the booth. Immediately after the second wall of light, a guard post will be located, this is a small box to the left of the main road. How to get the: advancing to Campbell's house, you will need to overcome two walls of light. Location: security station (Wine Quarter) Find the gray door and boldly go after the third rune, which is located in the very center of the sanctuary. How to get the: on the first floor of the good grandmother's house there is an exit to a small illuminated alley. It is located in the same place as the previous rune, on the second floor. As soon as you infect Granny's good friends, she will give you a second rune. To do this, you will need the plague rat offal from Dr. How to get the: after you remove the siege from the House of Vetoshi, she will say that this is far from the end, and will ask you to get rid of the gang that is outraging nearby. She is on the second floor of her house, hanging above the candles. Oops! And here they are, standing on the porch and hammering at the door! If you can push these comrades away from your grandmother’s house (in accessible ways, of course), the Rags will give you a rune. How to get the: your grandmother will complain to you about a gang of gentlemen who glued her brain and generally interfere with her life. The rune will be in the assortment of the store. This option is available only once per game. How to get the: a third rune can be bought from Pierrot. The rune is on a small ledge near the water. Focus on the heartbeat, exit the pub to the left and look for the rune You can get to it using the Transfer. How to get the: not far from the pub you can find a second rune. Using the "Heart" and the ability to carry, jump over the stones and find the first rune against the wall. He will endow you with supernatural powers and tell you how to pump them with runes. How to get the: you will receive your first rune in a dream, being in the sanctuary of a certain Alien. Location: Alien Sanctuary (Pub "Doghole") Runes are not yet accessible to us, we would have to carry away our legs, what kind of magic is there. If you took them somehow differently, write, in my opinion, will not be superfluous. But these are rather features of the location of the runes. I also apologize for the fact that the guide as a whole turned out to be somewhat wooden: turn there, get in here. Unfortunately, it is not always useful and not for all runes, but it is not fatal. During the search, the mechanical "Heart" will greatly help us. For ease of orientation, the guide includes pictures with runes (they are under the spoilers). Here are tips on how to find each rune, and in the order in which it is most convenient to do during the game. In the game you can find 39 runesThey are scattered throughout the game. I think each of us is a little munchkin, so let's figure out what's what. I remind you that the more you find them, the deeper you can pump certain abilities. This mini-guide will help you find all the runes that are hidden in the game. However, this does not mean that finding them is easy and simple with half a kick (although they also do not represent special astronomical complexity). I think we already agreed that Dishonored is not an hour or two game, and all the secrets in it do not come up immediately, but gradually.
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